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[Bug] Crash with BaseLib #95
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area/mod-loadingInitialization, assembly loading, content registration, or patch lifecycle.Initialization, assembly loading, content registration, or patch lifecycle.priority/p0Emergency; blocks releases or core workflows.Emergency; blocks releases or core workflows.severity/criticalCrash, data loss, or unusable core behavior.Crash, data loss, or unusable core behavior.status/confirmedConfirmed and actionable.Confirmed and actionable.type/bugDefect or incorrect behavior in RitsuLib.Defect or incorrect behavior in RitsuLib.
Description
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area/mod-loadingInitialization, assembly loading, content registration, or patch lifecycle.Initialization, assembly loading, content registration, or patch lifecycle.priority/p0Emergency; blocks releases or core workflows.Emergency; blocks releases or core workflows.severity/criticalCrash, data loss, or unusable core behavior.Crash, data loss, or unusable core behavior.status/confirmedConfirmed and actionable.Confirmed and actionable.type/bugDefect or incorrect behavior in RitsuLib.Defect or incorrect behavior in RitsuLib.
Area
Mod loading
Severity
Critical / crash
What happened?
Both BaseLib and RitsuLib work when loaded separately, but the game fails to launch if both are loaded together. Log attached.
Steps to reproduce
Produces an Error message on startup and the game cannot be played.
Expected behavior
Expected game to launch, or mod features to silently fail if incompatible.
Logs / stack trace
godot2026-08-04T22.01.07.log
RitsuLib version
5.10
Environment
Windows 10