E:\FosterZ\RED-ZM CF\cfmch25022020\assets\Assets\UnityPack-0.9.0>py use.py --models sharedw3_1.unity3d Traceback (most recent call last): File "use.py", line 159, in <module> main() File "use.py", line 155, in main exit(app.run()) File "use.py", line 57, in run self.handle_asset(asset) File "use.py", line 92, in handle_asset d = obj.read() File "E:\FosterZ\RED-ZM CF\cfmch25022020\assets\Assets\UnityPack-0.9.0\unitypack\object.py", line 84, in read return self.read_value(self.type_tree, BinaryReader(BytesIO(object_buf))) File "E:\FosterZ\RED-ZM CF\cfmch25022020\assets\Assets\UnityPack-0.9.0\unitypack\object.py", line 149, in read_value result[child.name] = self.read_value(child, buf) File "E:\FosterZ\RED-ZM CF\cfmch25022020\assets\Assets\UnityPack-0.9.0\unitypack\object.py", line 117, in read_value size = buf.read_uint() File "E:\FosterZ\RED-ZM CF\cfmch25022020\assets\Assets\UnityPack-0.9.0\unitypack\utils.py", line 105, in read_uint return struct.unpack(self.endian + "I", self.read(4))[0] struct.error: unpack requires a buffer of 4 bytes [sharedw3_1.zip](https://github.com/HearthSim/UnityPack/files/4252312/sharedw3_1.zip)