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Xperiment137/README.md

Hi there, I'm Xperiment137 👋

Welcome to my profile! I am a researcher and developer passionate about exploring how systems work under the hood—ranging from wireless communications, software-defined radio (SDR), and cellular signaling protocols to graphics programming with OpenGL, game development, and systems engineering (including C# architectures and performance optimization). My background spans building structured applications, rendering pipelines, and diving deep into low-level engineering challenges.

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Popular repositories Loading

  1. FilterApp FilterApp Public

    Simple Webgl (PixiJs) app for apply shaders in photos .

    GLSL 2

  2. Input-Touch-Unity- Input-Touch-Unity- Public

    Input for mobile

    C# 2

  3. Procedural-Terrain-en-Unity- Procedural-Terrain-en-Unity- Public

    Genera un mapa 3D según una función dada

    C# 1

  4. -Raycasting-engine-in-JavaScript -Raycasting-engine-in-JavaScript Public

    Simple Raycasting engine implemented in Javascript , to learn how it works I use this web:

    JavaScript 1

  5. Async-Screen-Loader_System-Unity Async-Screen-Loader_System-Unity Public

    Asynchronous scene loading system in Unity

    C# 1

  6. PlayerCharacterSeries PlayerCharacterSeries Public

    Forked from jollymonsterstudio/PlayerCharacterSeries

    Collection of Player Character specific projects

    C++ 1