Get an instant visual gut-check for scale directly in your 3D viewport. This extension adds a dedicated point-and-click tool right below the default Measure tool, allowing you to instantly stamp true-to-scale 2D reference graphics onto your scene geometry.
Whether you are blocking out sets for animatics, generating pre-vis layouts, or checking the proportions of a hard-surface design, this tool replaces the clunky workflow of importing and dragging around 3D dummy meshes.
- Full-Scale Human Figures: Spawn 180cm male or 160cm female figures to check the overall proportions of a room or environment. They automatically stand upright and track to your viewport camera on import.
- Surface-Snapping Hand: Perfect for checking macro scale and texture proportions. The 20cm hand graphic automatically aligns flat against the surface normal of wherever you click.
- Useable in All Viewport Modes: Because they use Image Empties, the reference textures are fully visible in all Viewport modes including Solid and Wireframe mode for lightning-fast blocking—and you never have to worry about them accidentally showing up in your final render.
- Automatic Organization: Keeps your Outliner completely clean. The add-on automatically routes every spawned reference into a dedicated "Reference Scale Empties" collection.