GameMaker bindings to the FMOD Studio API
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Updated
Mar 8, 2025 - Game Maker Language
GameMaker bindings to the FMOD Studio API
This is a small framework containing two way to integrate Fmod on your project. You can find more information following this link with the documentation of this project: https://docs.google.com/document/d/1aQfWd_yYIhjpqman78KDFuaMZv18HvGTEpsI5RlCZVc/edit?usp=sharing
Simple FMOD implementation into a C++ project, that uses FMOD Studio & Core as a wrapper to playback Audio files.
This repository contains an Unreal Engine 5 project. It aims to show how to create a footstep audio system in FMOD and program it using Blueprints and C++.
To associate your repository with the fmodstudio topic, visit your repo's landing page and select "manage topics."