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endlessm
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threadbare
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Actions: endlessm/threadbare
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Build and Export Game
Build and Export Game
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Build and Export Game
Build and Export Game
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2,500+ workflow runs
2,500+ workflow runs
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Block guard detection and light with doors
Build and Export Game
#6880:
Pull request
#2886
synchronize by
ChiguireDigital
1m 15s
ChiguireDigital:fix/door-guard-detection
ChiguireDigital:fix/door-guard-detection
1m 15s
View #2886
View workflow file
Show area name when moving between areas
Build and Export Game
#6879:
Pull request
#2818
synchronize by
renato-sy
Action required
renato-sy:main
renato-sy:main
Action required
View #2818
View workflow file
Enemy: Play Mothsache attack sound effect on player detection (#2802)
Build and Export Game
#6878:
Commit
26b6366
pushed by
manuq
1m 2s
main
main
1m 2s
View workflow file
Enemy: Play Mothsache attack sound effect on player detection
Build and Export Game
#6877:
Pull request
#2802
synchronize by
manuq
1m 10s
Brandon-code96:main
Brandon-code96:main
1m 10s
View #2802
View workflow file
Void quest: Add Void retreat transition
Build and Export Game
#6876:
Pull request
#2714
synchronize by
manuq
1m 2s
void-receding
void-receding
1m 2s
View #2714
View workflow file
ToggleableTileMapLayer: Apply shader transition
Build and Export Game
#6875:
Pull request
#2699
synchronize by
manuq
1m 0s
toggleable-transition
toggleable-transition
1m 0s
View #2699
View workflow file
Sign post: Wrap long lines
Build and Export Game
#6874:
Pull request
#2891
synchronize by
manuq
1m 15s
signposts-wrap-lines
signposts-wrap-lines
1m 15s
View #2891
View workflow file
Sign post: Wrap long lines
Build and Export Game
#6873:
Pull request
#2891
opened by
manuq
1m 8s
signposts-wrap-lines
signposts-wrap-lines
1m 8s
View #2891
View workflow file
Make Eternal Loom animation dynamic based on threads collected by the…
Build and Export Game
#6872:
Commit
77c7630
pushed by
manuq
1m 7s
main
main
1m 7s
View workflow file
Make Eternal Loom animation dynamic based on threads collected by the player
Build and Export Game
#6871:
Pull request
#2864
synchronize by
Un-player0
1m 8s
Un-player0:main
Un-player0:main
1m 8s
View #2864
View workflow file
Add button hover sound effect
Build and Export Game
#6870:
Pull request
#2885
synchronize by
FinalRed
Action required
FinalRed:hover-sound-1027
FinalRed:hover-sound-1027
Action required
View #2885
View workflow file
Add button hover sound effect
Build and Export Game
#6869:
Pull request
#2885
synchronize by
FinalRed
Action required
FinalRed:hover-sound-1027
FinalRed:hover-sound-1027
Action required
View #2885
View workflow file
Checkpoint: Add tile change persistence
Build and Export Game
#6868:
Pull request
#2877
synchronize by
NataliaOspinal
Action required
NataliaOspinal:main
NataliaOspinal:main
Action required
View #2877
View workflow file
Add Health-regained SFX and import file
Build and Export Game
#6867:
Pull request
#2847
synchronize by
FinalRed
Action required
FinalRed:fix-health-audio
FinalRed:fix-health-audio
Action required
View #2847
View workflow file
Add challenge scenes
Build and Export Game
#6866:
Pull request
#2887
synchronize by
manuq
1m 12s
wjt/add-challenge-scenes
wjt/add-challenge-scenes
1m 12s
View #2887
View workflow file
Void spreading enemy: Don't crash if void_layer or path are unset (#2…
Build and Export Game
#6865:
Commit
6b684d3
pushed by
manuq
1m 0s
main
main
1m 0s
View workflow file
Void spreading enemy: Don't crash if void_layer or path are unset
Build and Export Game
#6864:
Pull request
#2888
synchronize by
wjt
1m 17s
wjt/void-spreading-enemy-don-t-crash-if-void-layer-or-path-are-unset
wjt/void-spreading-enemy-don-t-crash-if-void-layer-or-path-are-unset
1m 17s
View #2888
View workflow file
Add challenge scenes
Build and Export Game
#6863:
Pull request
#2887
synchronize by
wjt
2m 30s
wjt/add-challenge-scenes
wjt/add-challenge-scenes
2m 30s
View #2887
View workflow file
Add challenge scenes
Build and Export Game
#6862:
Pull request
#2887
synchronize by
wjt
1m 14s
wjt/add-challenge-scenes
wjt/add-challenge-scenes
1m 14s
View #2887
View workflow file
Void spreading enemy: Don't crash if void_layer or path are unset
Build and Export Game
#6861:
Pull request
#2888
opened by
wjt
1m 16s
wjt/void-spreading-enemy-don-t-crash-if-void-layer-or-path-are-unset
wjt/void-spreading-enemy-don-t-crash-if-void-layer-or-path-are-unset
1m 16s
View #2888
View workflow file
Add challenge scenes
Build and Export Game
#6860:
Pull request
#2887
synchronize by
wjt
2m 16s
wjt/add-challenge-scenes
wjt/add-challenge-scenes
2m 16s
View #2887
View workflow file
Add challenge scenes
Build and Export Game
#6859:
Pull request
#2887
synchronize by
wjt
1m 14s
wjt/add-challenge-scenes
wjt/add-challenge-scenes
1m 14s
View #2887
View workflow file
Add two new head variants for townies (#2884)
Build and Export Game
#6858:
Commit
49f5fe0
pushed by
manuq
1m 19s
main
main
1m 19s
View workflow file
Dev Archipelago: Improve camera in Dev Grapple and add long needles e…
Build and Export Game
#6857:
Commit
77c337e
pushed by
wjt
1m 10s
main
main
1m 10s
View workflow file
Add challenge scenes
Build and Export Game
#6856:
Pull request
#2887
opened by
wjt
1m 10s
wjt/add-challenge-scenes
wjt/add-challenge-scenes
1m 10s
View #2887
View workflow file
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